A living retro collection index — games, consoles, and manuals collectors have logged, how many own each one, and the market prices we have.
358 titles

Street Fighter II Turbo arrived on the SNES in 1993 as the definitive home edition of Capcom’s arcade phenomenon. Faster gameplay, new balance tweaks, and the full roster of eight World Warriors made it the must-own version for collectors who wanted the arcade experience without leaving the living room.
Eight fighters trade blows across seven global stages, each armed with signature special moves and Super Combos. Turbo mode raises the speed ceiling, rewarding tighter timing and aggressive play. Two-player versus remains the heart of the experience, while a robust single-player ladder and adjustable difficulty keep solo runs compelling.
Capcom ported the 1992 arcade update directly to the SNES, squeezing the CPS-1 board’s visuals into the console’s color palette and adding a slowdown toggle for compatibility. The cartridge’s larger 20-megabit size allowed the team to retain every frame of animation and voice sample from the coin-op.
Reviewers praised the faithful speed boost and crisp controls, though some noted occasional flicker in crowded scenes. Long-term, the cart became the benchmark SNES fighter and a launchpad for the fighting-game boom of the mid-nineties.